A really tiny game to prototype an idea of a mechanic about delaying character movement. Please, help me know if it's interesting :)

Thanks and good playing!

Controls

WASD to move

Escape or P to open menu

Space to skip dialogs

Source code

chicomcastro/ludum-dare-50 (github.com)

Download

Download
sabotage-v1-0-1-windows.zip 42 MB
Download
sabotage-v1-0-1-web.zip 28 MB

Development log

Comments

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Well that is a interesting mechanic. I would say that currently is not hard to stay alive forever running around the map, while there is definitely space for tuning this system. I think my favorite part was the way the characters dialogs were made, reminds me of Warcraft 3 dialog style. The music is sweet too.

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Thanks! I apreciate your feedback